This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.A GPU-based rendering has the advantage of literally increasing the Cyclesa#39; rendering speed several times, albeit with the disadvantage of a ... In such cases, ita#39;s better to use the CPU instead. ... Noise is available on the Cycles wiki page, at http://wiki. blender.org/index.php/Doc:2.6/Manual/Render/Cycles/ Reducing_Noise.
Title | : | Blender Cycles: Materials and Textures Cookbook - Third Edition |
Author | : | Enrico Valenza |
Publisher | : | Packt Publishing Ltd - 2015-02-26 |
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